![]() It makes heavy use of bright colors and an art style that would make any Saturday morning cartoon blush. ![]() Shovel Knight Dig employs some beautifully chunky sprite-based graphics. Otherwise, as roguelikes go this is one of the more forgiving titles and not to its detriment either. After you run into them a few times, you shouldn’t have any issue knowing what attack they will do next.įind the main challenge a little too easy? Shovel Knight Dig has online leaderboards, and daily and weekly challenges to add that bit of challenge. Again, it’s not a far cry from the original game. These have that old-school, NES pattern learning aspect to them. Reach the final stage in your sector and it’s boss battle time. Naturally, these can be a pain to get and have that whole “risk vs reward” factor to them. Collect all three and you get a bonus, along with the choice of health-restoring food or a mystery gift. These can then be spent on the surface, giving you access to new armors and health/sub-weapon meter upgrades to help you get further down the hole.Įach stage also has various keys which can open doors and chests as you make your way deep down. These can buy items from the dungeons themselves, and upon death, you bank a certain amount. It’s a roguelike you know this shtick by now!Īs you progress further and further down you’ll be collecting your body weight in jewels. Should you meet your demise, you’ll start again. While the theme doesn’t change, each area is randomly generated, so each Dig is different from the one before. The aim is to get to the bottom of three stages and fight that area’s boss to move on. You can’t spend too long in an area though! The game starts bombarding you with danger to get you to move on. This mechanic will let you dig in one of four directions. If you’ve played the original Shovel Knight, the controls will already be second nature to you.ĭigging is the main change here. You can swing your shovel, dig, use sub-weapons, and even pogo off of enemies à la Duck Tails. You have all the basic moves a Knight of Shovelry requires. Despite being set underground, you’ll still be doing plenty of jumping so it’s a good thing that Shovel Knight is a spritely guy. While the original game was a side-scrolling platformer, this game focuses more on digging downwards, though there is a scrolling section. This time Yacht Club Games are presenting a dish of the roguelike variety. ![]() Shovel Knight Dig is yet another new spin on the franchise which has seen a platforming game, a platform fighter, and a puzzle game under its belt. Some serve a purpose and others less so, but all of them are worth stopping and chatting to, just to see what they have to offer you. You’ll meet a cast of new and returning characters throughout the “Dig”. I’m thankfully happy to report that is also the case here. They are usually serviceable stories with memorable characters and witty writing. While the series has a narrative, this isn’t some grand tale spanning title to title. Shovel Knight thrusts his trusty shovel in the air once more before following “Drill Knight” to get back his loot once more. Ī mysterious figure appears and steals his bag ‘o swag before using a giant drill to retreat to the core of the planet.įortunately, drills aren’t the only thing that can dig. Shovel Knight Dig starts with the titular character having a snooze by his bag of assorted swag, presumably from his previous adventures, Shovel Knight and Shovel Knight Pocket Dungeon. If the words “For Shovelry” don’t inspire some reaction by now, I want to know how you’ve managed to avoid the indie powerhouse known as Shovel Knight! Yacht Club Games are back with a new garden tool-based title and I’m ready to DIG into it.
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